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Lvl 1 Lesson 10 Bonus: Takahiro Kimura Anime Head Formula

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Welcome to the final Lesson for Level 1.

If you're new to this newsletter, from now until I get to the final part of the lesson, you will be receiving Lesson 10 in small digestible chunks, once a week.

This insures I get the lesson done and gives all the subscribers early access to the info so they don't have to wait.

If you've missed the last parts of the lesson, here's a link to what you've missed:

Takahiro Kimura Anime Head

Building on both the prior styles, let's take a look at anime heads.  Specifically Takahiro Kimura anime heads.  Why Takahiro Kimura? For no other reason than because I happen to like his anime design style.

Now Takahiro Kimura mostly has a standard female head shape but his male heads are far more varied so I'm going to pick one male head type which could be modified as needed.

It's good that we've been over the Fred Moore head formula and the Bruce Timm head forma because, knowing those to formulas actually helps us with our anime head.  You may not know this but anime is heavily influenced by Disney and Fleisher Cartoons from 30s and 40s.

I recorded a video about this a while back, talking about the evolution of anime:

Comparing Manga/Anime Style and Western Cartoon Style
Watch the Video

It should  come as no surprise that an anime head can be broken down into yet another modified Fred Moore head.  The difference being that the cheek/jaw modification, in the case of a Takahiro Kimura head is a lot more complex:

Note that the green area is not very large compared to the Bruce Timm female head.

There's a lot to watch out for when drawing this head type.  Keep these things in mind:

The curves on A and B are concave curves while the transition between both is convex.  The interior curves in C and D also follow this same pattern.

In profile, the nose and mussel area really stick out A LOT.  The area in E is very concave, while F can be pretty straight and is at a diagonal.

Now let's talk a bit about the male head.  By the way, the female head type can also be used to draw a more tradition male head. I give an example later in this lesson.

The Takahiro Kimura male head type I chose actually has a lot in common with the Bruce Timm head.  Only with some slight modifications you should keep in mind:

The head is much more straight at A and E.  The jaw line at C is at a sharper angle and ends in a much smaller chin.  There's a convex curve at B representing the corner of the other side of the jaw.  And make sure make a stair step between the neck and bottom of the chin like in D.

In profile the head angles out a bit in G.  And there's a convex curve in H which represents the area underneath the lower lip and the chin.  Yeah, the mouth is usually very high up in the face.

Here's an rough turn around of what a Takahiro Kimura anime head looks like:

Now that you've got that down, here's the type of heads you can make with this head type:

Of course, you don't HAVE to use it with anime features.

Note that the drawing on the upper left corner of the guy is drawn using the female head type.  When you draw males using that head type, they tend to have a more traditional anime look.


Draw Chi

Here's this week's design by Genevieve Crabe:

For more on Draw Chi, you can find out about it HERE.


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